The next big thing in VR might not be higher resolution or more immersive sound, but an experience augmented by physical sensations or moving parts that fool your senses into mistaking virtual for reality. Researchers at SIGGRAPH, from Meta to international student groups, flaunted their latest attempts to make VR and AR more convincing.
The conference on computer graphics and associated domains is taking place this week in Los Angeles, and everyone from Meta to Epic to universities and movie studios were demonstrating their wares.
It’s the 50th SIGGRAPH, so a disproportionate amount of
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