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Why this Blizzard vet thinks the next killer web3 game will come from China

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This year, around 3.2 billion people — or about 40% of the world’s population — will play games, with total spending nearing $200 billion, estimates industry researcher Newzoo. The purveyors of web3 want a slice of this gargantuan market. Criticisms of the first generation of crypto games, dominated by the play-to-earn model, have already been well documented, so the question for developers now is what decentralized games should look like.
Back in July, I wrote that veterans from the gaming industry overwhelmingly agree blockchain games should be fun to play and offer a susta

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